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Fallout 2 main quest
Fallout 2 main quest




fallout 2 main quest

With this, players can choose whether to uphold the spirit or letter of these laws.

fallout 2 main quest fallout 2 main quest

Kyros' Empire does have a list of laws that can better guide you to make a ruling, though some are written in ways that make them more open to interpretation. Related: REPORT: Obsidian Entertainment's Avowed Is Like Skyrim Mixed With The Outer WorldsĪs a Fatebinder, players might sometimes be called upon to judge on trials and disputes from various characters. This is such a dark choice that's extremely rare to find in any other RPG titles to date. To put things into perspective, one of the choices players can make during the main quest is strangling an infant child to death to end a previously cast Edict over a region. That's one hell of an incentive and one that might force you to make hard choices that, overall, are meant to save as many people as possible. If the rebels aren't defeated within eight in-game days, Kyros will unleash an Edict (a magical commandment that devastates whole lands) that'll kill everyone in the Tiers. While the Tiers have already been conquered, these armies' refusal to work together has allowed a rebellion to surface, which players must rectify. These armies and their commanders conduct warfare and occupation in ways opposite from one another and largely hate each other for it. However, the campaign was conducted by the armies of the Scarlet Chorus and the Disfavored. Players take the role of a Fatebinder that serves Kyros and assisted in conquering the Tiers, the last major region to resist Kyros. The game takes place in the fictional world of Terratus, which has been almost entirely conquered by the Overlord Kyros.






Fallout 2 main quest